![]() All I want to do is take the two largest maps and make them 50 to 75 bigger and do the. Rushing an AI opponent that uses this build would be pretty much an automatic win. Id use a bitmap converter to see what the dds files are. This is the macro mode, building up economy and practising the long game. I believe (need some input) this mode will do a timing push as well but with everything the AI has with a focus on winning the game on the push ("timing push" means for example getting an upgrade and attacking right as it finishes before the opponent has gotten his own upgrade that would allow him to defend it) There are several timing attacks programmed into the AI: Obviously i would want the map to be pure space without any of those 'platforms'. ![]() You can virtually increase this by using smaller and slower units, but you can't rescale the build grid. The timing attack depends on the race you're up against. The largest size you can use is about 200 x 200 in sc2-units. ![]() ![]() Just means what it means: the AI will build up forces as soon as possible without researching upgrades through the Engineering Bay, Forge, or Evolution Chamber, trying to finish the game early. ![]()
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